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All Rights Reserved. Unauthorized copying or distribution is prohibited. Hello, my name is Dan Salvato.
I was already months into writing another visual novel at the time. While I was hanging out with my friend Corey on college campus, I brought up an idea that I was playing with in my head. I imagined the game slowly breaking over time, with unsettling The first iteration of the DDLC logo, with different glitches and character behaviors, until you colors and no outer circle.
Quickly vetoed by my friend finally discover that one evil character has been due to the subtle? Anyway, Corey responded really strongly to the idea, so it ended up sticking with me, despite me already being waist-deep in developing another game. Fast-forward one year, and I was still working on that same other game — often closely with my friend Masha, who helped tremendously with scene-by-scene editing and continuity of the story.
By chance, I ended up mentioning my little horror game concept in conversation — and, to put it lightly, she was enthusiastic. We both shared a desire for the VN industry to be a little more daring and not rely on the same topes over and over, so to design a game that literally made fun of them was definitely appealing.
In the end, it was Masha who convinced me to start development on the game. Meet The Club! The goal was to give nods to games that are genuinely badly written, while keeping some level of authenticity that would make the game and characters enjoyable.
To add to the parody, I wanted to use generic- sounding Japanese names for the characters. I used them in development for the first couple chapters, as well as a lot of the poem response stuff.
But since the game was actually beginning to shape up, I really had to design these characters for real, and find myself an artist. Dave Is An Artist …And a good college friend of mine! Dave was pretty onboard with the project once I described the overall concept to him, and after a few weeks I had managed to impress him with my progress on the story, logo, and theme song.
So, he grabbed his tablet and started sketching around. We started off by working on the school uniform. In the blink of an eye, Dave had already amassed an anime schoolgirl army. Does the blazer on the far right look familiar at all? We ended up going with that design, but swapping in a blue skirt. With the school uniform more or less in place, it was finally time to fine-tune our characters! A completely different art style, but her design is pretty close to the final version, right?
And now, rough sketches of the whole cast. I told him that Yuri and Monika were looking pretty spot-on, but Sayori and Natsuki needed some adjusting in proportions, hairstyle, etc. That's me! I'm super excited for you to make friends with everyone and help the Literature Club become a more intimate place for all my members. But I can tell already that you're a sweetheart—will you promise to spend the most time with me?
Our team is constantly working on bigger and better projects—any generous contributions or merchandise sales will go right towards making our future games more awesome! How to play from chromebook. How do I play Monika After Story on chromebook? Android port? Help me, I can't delete monika. Post a new topic View all posts. Windows , macOS , Linux. Anime , Cute , Horror , Romance.
Keyboard , Mouse , Touchscreen.
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